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Mama Bazooka

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Devlog

  • Devlog #02 - First Ugly Combat Loop
    June 13, 2026 by Hala M.#2D, #auto-shooter, #Bullet Hell, #dark-comedy, #Indie, #Roguelite, #Singleplayer, #Top-Down, #Top down shooter
    Mama Bazooka now has a combat loop. Last time, it was just movement. The rule hasn't changed: lock the foundation before anything looks good. A game that feels bad with great art is still a bad game... Continue reading
  • Devlog #01 - Greybox Movement Test
    June 06, 2026 by Hala M.#devlog, #indie, #prototype, #unity, #unity2d, #gamedev, #indiedev, #top-down, #movement, #roguelite
    Starting Mama Bazooka from greybox. No art, no sprites, no effects, no UI yet, just placeholder shapes. The point is to lock the foundation before making anything look good. A game that feels bad with... Continue reading
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